Okay

No thank you

Need Help?

Bus Station

For the intro quest

Would you like to play through a brief tutorial explaining the mechanics of this game?

Clicking "go" will start the game without the tutorial.

You will be able to change your mind, for a while.

Your "New in Town" quality has increased.


a stranger

A past yet to be revealed


Okay

Yes please

Need Help?

Bus Station

For the intro quest

Click "go" to start the tutorial.

Click "onward" to continue.


a stranger

A past yet to be revealed


Okay

Yes please

Need Help?

Bus Station

For the intro quest

Click "go" to start the tutorial.

Click "onward" to continue.


a stranger

A past yet to be revealed


Okay

Yes please

Need Help?

Bus Station

For the intro quest

Click "go" to start the tutorial.

Click "onward" to continue.


a stranger

A past yet to be revealed


Who Are You?

Unlocked when Gender is:

; Unlocked with  - you have 1

Unlocked when Species is:

; Unlocked with  - you have 1

Welcome to Snowtown

Unlocked when Welcome to Snowtown is:

; Unlocked with ; Unlocked with New in Town 1 - you have 1

It’s been quite the trip, and you’re about ready to never see a bus again...

Need help?

Would you like to play through the tutorial after all?

Always

Always


Okay

No thank you

Need Help?

Bus Station

For the intro quest


a stranger

A past yet to be revealed


Okay

Yes please

Need Help?

Bus Station

For the intro quest

Click "go" to start the tutorial.

Click "onward" to continue.


a stranger

A past yet to be revealed


Click Me

Unlocked with New in Town 2 - you have 2

Always

Always


Need help?

Bus Station

For the intro quest

Would you like to play through the tutorial after all?

Always

Always

Yes please

Need help?

Bus Station

For the intro quest

Click "go" to begin the tutorial. Click "perhaps not" to decline.


Click Me

This is a pinned card. So long as you have the qualities required for a pinned card, it will be available to play.

The last card you played gave you a quality -- it appeared at the bottom of the screen as "Your "New in Town" quality has increased"

You can see the quality now. On the left is a box with three tabs on top. Click on the middle tab -- it looks like a notebook -- and then click on the word "Story." Your "New in Town" quality is there.

This card requires your "New in Town" quality be at 2. When you select one of the below options, it will change your "New in Town" quality and this card will be removed from your pinned cards.

If a pinned card does not have any options that appeal to you, click "Perhaps not" below all of the options to return to your card screen. The card will remain with your pinned cards until you no longer meet the requirements for it, but you do not have to play it.

Always

Always

Some options also have quality requirements

If an option is "locked" you either do not have enough action points to play the card, and will have to wait for your actions to replenish; or you do not have the qualities required to choose that option. The icons next to the "go" button tell you what the required qualities are -- hover over the icon for more information.

            1
            You need New in Town 1 (you have 2)

            1
            Unlocked with New in Town 1 - you have 2

Stop

If you do not want to continue the tutorial, choose this option. You will be able to change your mind, for a while.


Always

Always


Okay

Yes please

Need help?

Bus Station

For the intro quest

Click "onward" to continue.


a stranger

A past yet to be revealed


Always

Always


Moving on

            1
            You need New in Town 1 (you have 3)

            1
            Unlocked with New in Town 1 - you have 3

On the next screen will be a stack of cards. Click it to draw the next card in the tutorial.


a stranger

A past yet to be revealed


Always

Always


Click Me

Always


Click Me

Always

Always


Opportunities

Opportunities

Always

Always


Click Me

Always


Stopping

"Need Help?" will remain available until you reach Ripton.


a stranger

A past yet to be revealed


Who Are You?

Please choose a species.

Always

Always

Human

Please choose a species.

A bipedal primate.

Khetten

Who Are You?

Please choose a species.

A bipedal reptile.

Culacian

Who Are You?

Please choose a species.

A bipedal plant.


a stranger

A past yet to be revealed


Always

Always


Click Me

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


a stranger

A past yet to be revealed


Always

Always


You are human

Human

Who Are You?

Please choose a species.

A bipedal primate.

Congratulations.

You're a human.

0 change points, 3 more needed to reach level 3.

You've gained a new quality: Mind at 2.


a stranger

A past yet to be revealed

Mind

The brains


a stranger

A past yet to be revealed


Who Are You?

Please choose a gender.

Always

Always

Male

Please choose a gender.

A man, boy, or otherwise masculine being.

Female

Who Are You?

Please choose a gender.

A woman, girl, or otherwise feminine being.

Who Are You?

Please choose a gender.

I'm not sure that's any of your business.

An androgynous being.


a stranger

A past yet to be revealed


Always

Always


Opportunities

Opportunities

Always

Always


You are androgynous.

Who Are You?

Please choose a gender.

An androgynous being.

Congratulations.

You are androgynous.


a stranger

A past yet to be revealed


Who Are You?

Unlocked when Species is:

Human (you have this)

; Unlocked with  - you have 1; Unlocked with

Always

Always


Who Are You?

Please choose a species.

Always

Human

Please choose a species.

A bipedal primate.

Khetten

Who Are You?

Please choose a species.

A bipedal reptile.

Culacian

Who Are You?

Please choose a species.

A bipedal plant.


a stranger

A past yet to be revealed


Who Are You?

Please choose a gender.

Always

Always

Male

Please choose a gender.

Female

Who Are You?

Please choose a gender.

Who Are You?

Please choose a gender.

An androgynous being.


You are culacian

Culacian

Please choose a species.

A bipedal plant.

Congratulations.

You're a culacian.

You've gained a new quality: Charm at 2.


a stranger

A past yet to be revealed

Charm

The smarm


Welcome to Snowtown

It’s been quite the trip, and you’re about ready to never see a bus again. Which is a pity, because you’re still at the bus station, so there are quite a few of the beasts around. Still, you’ve made it.

You’re in Snowtown.

Always

Always

Snowtown?

You’ve got to get out of here!

This action has permanent consequences.

A man approaches…

What does he want?


a stranger

A past yet to be revealed


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Who Are You?

Unlocked with  - you have 1; Unlocked with ; Unlocked when Species is:

Culacian (you have this)

Always

Always


a stranger

A past yet to be revealed


You are female

Female

Who Are You?

Please choose a gender.

Congratulations.

You are female.


a stranger

A past yet to be revealed


Who Are You?

Please choose a face.

Always

Always

This

Please choose a face.

This is your face.

This

Who Are You?

Please choose a face.

This is your face.

This

Who Are You?

Please choose a face.

This is your face.

This

Who Are You?

Please choose a face.

This is your face.
More options will be added to this card in the future. If your face is not here, please wait.

            1
            You need Impossible! 1

            1
            Unlocked with Impossible! 1


a stranger

A past yet to be revealed


Wait

A man approaches…

What does he want?

The man wanders up to you, swaying in an almost serpentine manner, and stops just within the bounds of ‘too close.’

You are making progress in your quest.


a stranger

A past yet to be revealed

Mind

The brains


a stranger

A past yet to be revealed


Always

Always


You have a face

This

Who Are You?

Please choose a face.

This is your face.

Congratulations.

You have a face.


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Charm

The smarm


Always

Always


a stranger

A past yet to be revealed


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


A Request

The man is easily six feet tall, with dirty blond hair pulled back in a ratty braid...

Always

Always


a stranger

A past yet to be revealed


Who Are You?

Please choose a species.

Always

Always

Human

Please choose a species.

A bipedal primate.

Khetten

Who Are You?

Please choose a species.

A bipedal reptile.

Culacian

Who Are You?

Please choose a species.

A bipedal plant.


Wait

A man approaches…

What does he want?

You are making progress in your quest.


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Charm

The smarm


Who Are You?

Please choose a species.

Always

Always

Human

Please choose a species.

A bipedal primate.

Khetten

Who Are You?

Please choose a species.

A bipedal reptile.

Culacian

Who Are You?

Please choose a species.

A bipedal plant.


a stranger

A past yet to be revealed


Always

Always


A Request

Bus Station

For the intro quest

The man is easily six feet tall, with dirty blond hair pulled back in a ratty braid. He is unshaven, unkempt, and, frankly, his odour is off-putting. He grins, displaying a set of yellowing teeth, his dark lips pulling into a series of painful looking cracks. His half-lidded eyes widen just slightly.</p><p>“Hey, man,” he says lazily. “I am, like, so glad you stopped. I am in, just, like, super trouble here, man. A real jam, you know what I’m saying?”

Always

Always

Let him continue

A Request

Bus Station

For the intro quest

Maybe he has something important to say.

You don’t think so

A Request

Bus Station

For the intro quest

Time to leave.


a stranger

A past yet to be revealed


A Request

Bus Station

For the intro quest

Always

Always

Let him continue

A Request

Bus Station

For the intro quest

You don’t think so

A Request

Bus Station

For the intro quest

Time to leave.


You are khetten

Khetten

Who Are You?

Please choose a species.

A bipedal reptile.

Congratulations.

You're a ket.

You've gained a new quality: Matter at 2.


a stranger

A past yet to be revealed

Matter

The brawn


a stranger

A past yet to be revealed


You can’t get a word in edgewise

You don’t think so

A Request

Bus Station

For the intro quest

Time to leave.

Given the man’s appearance, you’re caught off-guard by the speed and intensity of his speech. You can’t find a place to interject, though you open your mouth to try several times. You’re so busy looking for an opportunity to excuse yourself that you aren’t paying attention to what he’s saying, and by the time there’s a break in the conversation he’s leaving.

“Remember!” he calls back to you as he disappears into the bus station. “Ljubica!”

You think he mentioned something about a package?

You are making progress in your quest.


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Charm

The smarm


You are culacian

Culacian

Who Are You?

Please choose a species.

A bipedal plant.

Congratulations.

You're a culacian.


a stranger

A past yet to be revealed

Charm

The smarm


a stranger

A past yet to be revealed


Onwards

You're left alone in a crowded building, but at least you're near the exit...

Always

Always


You prompt him to continue

Let him continue

A Request

Bus Station

For the intro quest

His speech is rapid and unfaltering, indicating a clearer mindset than his appearance and dialect would suggest.

“I got a package I need picked up, and, like, it’s super time-sensitive, right? I need this thing got now. But at the same time I got some friends, like, coming in on the thirty-seven. I need to meet them, and, like, I need to meet them now. But I can’t be in, like, two places at once, man. That’s physics. So I need a favour. You know what I’m saying?”

Unpausing, the man continues: “Anyway, so, like, just go grab that package from Ljubica for me. Thanks! You’re a lifesaver!”

A blink and he’s gone, disappeared into the crowds deeper in the bus station.

You are making progress in your quest.


a stranger

A past yet to be revealed

Mind

The brains


a stranger

A past yet to be revealed


Onwards

Bus Station

For the intro quest

You're left alone in a crowded building, but at least you're near the exit.

Always

Always

Leave

Onwards

Bus Station

For the intro quest

Through the doors and out the bus station.


Who Are You?

Unlocked with  - you have 1; Unlocked with ; Unlocked when Species is:

Khetten (you have this)

Always

Always


Always


a stranger

A past yet to be revealed


Always

Always


a stranger

A past yet to be revealed


Always

Always


a stranger

A past yet to be revealed


Need help?

Bus Station

For the intro quest

Would you like to play through the tutorial after all?

Always

Always

Yes please

Need help?

Bus Station

For the intro quest

Click "go" to begin the tutorial. Click "perhaps not" to decline.


Who Are You?

Please choose a gender.

Always

Always

Male

Please choose a gender.

Female

Who Are You?

Please choose a gender.

Who Are You?

Please choose a gender.

An androgynous being.


Always

Always


a stranger

A past yet to be revealed


Who Are You?

Please choose a face.

Always

Always

This

Please choose a face.

This is your face.

This

Who Are You?

Please choose a face.

This is your face.

This

Who Are You?

Please choose a face.

This is your face.

This

Who Are You?

Please choose a face.


a stranger

A past yet to be revealed


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Who Are You?

Please choose a face.

Always

Always

This

Please choose a face.

This is your face.

This

Who Are You?

Please choose a face.

This is your face.

This

Who Are You?

Please choose a face.

This is your face.

This

Who Are You?

Please choose a face.


a stranger

A past yet to be revealed


Always

Always


You are female

Female

Who Are You?

Please choose a gender.

Congratulations.

You are female.


a stranger

A past yet to be revealed

Matter

The brawn


You have a face

This

Who Are You?

Please choose a face.

This is your face.

Congratulations.

You have a face.


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Charm

The smarm


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


You have a face

This

Who Are You?

Please choose a face.

This is your face.

Congratulations.

You have a face.


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains


Always

Always


a stranger

A past yet to be revealed


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


a stranger

A past yet to be revealed


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Who Are You?

Please choose a face.

Always

Always

This

Please choose a face.

This is your face.

This

Who Are You?

Please choose a face.

This is your face.

This

Who Are You?

Please choose a face.

This is your face.

This

Who Are You?

Please choose a face.


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


a stranger

A past yet to be revealed


Always

Always


You have a face

This

Who Are You?

Please choose a face.

This is your face.

Congratulations.

You have a face.


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Matter

The brawn


Flee

You can’t stay. You’ve heard stories - stories which range from unpleasant to downright terrifying. You turn on your heel, march up to the ticket counter, and buy another ticket to someplace - anyplace - else.


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Charm

The smarm


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


To adventure!

Leave

Onwards

Bus Station

For the intro quest

You step out of the bus station and into a pedestrian zone. You’re standing on a colossal, abstract mosaic - bits of black, white, and copper ceramic embedded in the concrete, creating an image of nothing in particular. The buildings around you are painted bright colours - yellow, robin’s egg, a lot of green in a variety of hues. Here and there are more earthy colours.

The pedestrian zone is surrounded by quaint tourist shops that sell trinkets, doo-dads, gew-gaws, knick-knacks, baubles, and souvenirs.

You have moved to a new area: Keisey

You moved to a new setting: Snowtown.

You are making progress in your quest.


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains


a stranger

A past yet to be revealed


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Opportunities

Opportunities

Travel

Keisey is bordered by Snowtown South and Shelton...

Always

Always


a stranger

A past yet to be revealed


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


a stranger

A past yet to be revealed


Travel

Keisey is bordered by Snowtown South and Shelton.

Always

Always

To Snowtown South

The city.


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


a stranger

A past yet to be revealed


To Snowtown South

The city.

Snowtown South makes a jarring contrast to Keisey’s family-friendly tone. It stands like a test to weed out the weaker tourists — everything bigger, but leaner, and more somber. More serious.

You have moved to a new area: Snowtown South


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Opportunities

Opportunities

Travel

Snowtown South is bordered by North Snowtown, Ripton, and Keisey...

Always

Always


a stranger

A past yet to be revealed


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Travel

Snowtown South is bordered by North Snowtown, Ripton, and Keisey.

Always

To Ripton

The suburbs.

To Keisey

Tourist bait.


a stranger

A past yet to be revealed


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

It’s been quite the trip, and you’re about ready to never see a bus again. Which is a pity, because you’re still at the bus station, so there are quite a few of the beasts around. Still, you’ve made it.

You’re in Snowtown.

Always

Always

Snowtown?

You’ve got to get out of here!

This action has permanent consequences.

A man approaches…

What does he want?


Always

Always


To Ripton

The suburbs.

Sandwiched between Snowtown-Proper and the woods at the edge of town, Ripton is a picturesque collection of small homes and big lawns.

You have moved to a new area: Ripton

Your 'New in Town' Quality has gone!


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


a stranger

A past yet to be revealed


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

Who Are You?

Unlocked when Gender is:

; Unlocked with

A Curious Shop

Unlocked when Mystery of the Pie-Shop is:

; Unlocked when Welcome to Snowtown is:

The breeze carries an odd, but appetising scent your way...

Travel

Ripton is bordered by Ramsey and Snowtown South...

Always

Always


a stranger

A past yet to be revealed


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


A Curious Shop

The breeze carries an odd, but appetising scent your way.

You can trace its origin to a small, two-story building with a brick façade. A hand-painted sign above the glass door reveals it to be The Katters’ and Zebra’s Inconspicuous Meat Pie-Shop and Tonsorial Parlour. Similarly hand-written signs on the door say ‘Closed’ and ‘Back in 5.’

Always

Come back later

You can find something else to do for five minutes.


a stranger

A past yet to be revealed


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


The aroma lingers

But you put it out of mind.


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains


Always

Always


a stranger

A past yet to be revealed


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Opportunities

Opportunities

Always

Always


a stranger

A past yet to be revealed


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Travel

Ripton is bordered by Ramsey and Snowtown South.

Always

To Snowtown South

The city.


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


To Snowtown South

The city.

Snowtown South springs up from Ripton like a disease, warping the neat, structured suburb’s edges into conformity with the chaotic, haphazard city.


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Opportunities

Opportunities

Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Who Are You?

Please choose a gender.

Always

Male

Please choose a gender.

A man, boy, or otherwise masculine being.

Female

Who Are You?

Please choose a gender.

A woman, girl, or otherwise feminine being.

Who Are You?

Please choose a gender.

An androgynous being.


Onwards

Bus Station

For the intro quest

You're left alone in a crowded building, but at least you're near the exit.

Always

Always

Leave

Onwards

Bus Station

For the intro quest

Through the doors and out the bus station.


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


You are male

Male

Who Are You?

Please choose a gender.

Congratulations.

You are male.


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Would you like to play through the tutorial after all?

Always

Always

Yes please

Need help?

Bus Station

For the intro quest

Click "go" to begin the tutorial. Click "perhaps not" to decline.


Always

Always


Opportunities

Opportunities

Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Get Directions

Someone must know where Ljubica is.

Opportunities

Opportunities

Ask around

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Get Directions

Someone must know where Ljubica is.

That man on the corner looks savvy.

Chat up a stranger

Charm

The smarm

A tough challenge

Get Directions

Someone must know where Ljubica is.

Use your wit to charm information out of them.


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


No dice

Chat up a stranger

Charm

The smarm

A very chancy challenge

Get Directions

Someone must know where Ljubica is.

It doesn’t matter how charming you are - he doesn’t know what you’re talking about.

1 change point, 1 more needed to reach level 2.

You've gained a new quality: Charm at 1.

Charm 0 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

The sun rises.


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Charm

The smarm


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Opportunities

Opportunities

The Gym

Unlocked with ; Unlocked when The Passage of Time is:

Night

Day (you have this)

Night approaches

The Library

Unlocked with  - you have 2; Unlocked when The Passage of Time is:

Night

Day (you have this)

Night approaches

Spend some time at the Snowtown South Public Library and Petting Zoo...

Always

Always

A Request for a Rodent

A scruffy-looking gentleman catches your attention by waving his arms and shouting something incoherent...

Attend the Theatre

Snowtown has a thriving theatre district...


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Attend the Theatre

Snowtown has a thriving theatre district.

Opportunities

Opportunities

Catch a show

You have a few hours to kill, and one’s life can always use a little more culture.


Welcome to Snowtown

It’s been quite the trip, and you’re about ready to never see a bus again. Which is a pity, because you’re still at the bus station, so there are quite a few of the beasts around. Still, you’ve made it.

You’re in Snowtown.

Always

Always

Snowtown?

You’ve got to get out of here!

This action has permanent consequences.

A man approaches…

What does he want?


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Avante garde

You find something written by a local playwrite — it’s a little arty and experimental, with a lot of improvisation and audience participation. The experience is refreshing, if unusual.

Time passes...


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Charm

The smarm


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

The Gym

Unlocked with ; Unlocked when The Passage of Time is:

Night

Day

Night approaches

The Library

Unlocked with  - you have 2; Unlocked when The Passage of Time is:

Night

Day

Night approaches

Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


The Library

Spend some time at the Snowtown South Public Library and Petting Zoo. If you get bored, you can feed the goats.

Always

Do Some Reading

Mind

The brains

A chancy challenge

Curling up with a book sounds like a good idea right now.

Do Some Research

Mind

The brains

A high-risk challenge

You’re here to learn something.

            3
            You need Mind 3 (you have 2)

            3
            Unlocked with Mind 3 - you have 2


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Something new

Do Some Reading

Mind

The brains

A modest challenge

The book you choose ignites your imagination, and you lose hours to it before you finally put it down.

0 change points, 4 more needed to reach level 4.

Mind has increased to 3!

You succeeded in a Mind challenge!

1 change point, 3 more needed to reach level 4.

Mind is increasing...

Time passes...


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Charm

The smarm


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Opportunities

Opportunities

The Library

Unlocked with  - you have 3; Unlocked when The Passage of Time is:

Night

Day

Night approaches

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


The Gym

A little exercise does a body good. Maybe it’s time to hit the gym.

Always

Don’t sweat it

Matter

The brawn

A tough challenge

A little cardio. Get your heart-rate up.

Sweat it

Matter

The brawn

An almost impossible challenge

Push yourself. Find your limits.

            3
            You need Matter 3

            3
            Unlocked with Matter 3


Onwards

Bus Station

For the intro quest

You're left alone in a crowded building, but at least you're near the exit.

Always

Always

Leave

Onwards

Bus Station

For the intro quest

Through the doors and out the bus station.


Need help?

Bus Station

For the intro quest

Would you like to play through the tutorial after all?

Always

Always

Yes please

Need help?

Bus Station

For the intro quest

Click "go" to begin the tutorial. Click "perhaps not" to decline.


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Taken easy

Don’t sweat it

Matter

The brawn

A very chancy challenge

You set a leisurely pace and spend some time just burning off some calories. The light exercise lifts your spirits, and you acquire a healthy glow.

You've gained a new quality: Matter at 1.

Matter 0 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

Time passes...


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

The Gym

Unlocked with  - you have 1; Unlocked when The Passage of Time is:

Night

Day

Night approaches

Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


A Request for a Rodent

A scruffy-looking gentleman catches your attention by waving his arms and shouting something incoherent. He’s wearing a ratty vest and a tattered baseball cap, but his t-shirt is surprisingly clean.

“Man!” he says when he’s done shouting. “Dude! Hey! Woah. There is an emergency situation going on. We need some help, it’s too big for us to handle alone. Can you — I mean — We need some dead rats. Can you get me some dead rats?”

Opportunities

Opportunities

Well, okay

You don’t have anything better to do.

What.

You don’t care how important it is, you’re not killing a bunch of animals for this guy — or any guy, for that matter.

Yeah, no

You’re not in the mood to humour this guy.


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Moving on

You keep walking, pretending you didn't hear him. He only follows you for three minutes before finding someone else to harass.

Time passes...


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Opportunities

Opportunities

Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Welcome to Snowtown

It’s been quite the trip, and you’re about ready to never see a bus again. Which is a pity, because you’re still at the bus station, so there are quite a few of the beasts around. Still, you’ve made it.

You’re in Snowtown.

Always

Snowtown?

You’ve got to get out of here!

This action has permanent consequences.

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


A Distressed Damsel

There’s a woman on the streetcorner, clutching a sheet of paper. She keeps looking up, then down the street and fidgeting — she appears to be chewing over some sort of dilemma.

Opportunities

Opportunities

Find out what’s wrong

Maybe you can help.

Ignore her

You’re sure she’d rather you mind your own business.


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


A shining knight

Find out what’s wrong

Maybe you can help.

“Oh, thank you for stopping!” the woman says. “It’s true, I’m in a heck of a mess.”

She needs to pick up her son from day care, she explains — she can’t afford to pay the sitter overtime. However, there is a deadline looming on a commission, and she doesn’t yet have all the ingredients for it.

“I wouldn’t normally bother a stranger with something like this, but, well, I do need help. If you could get ten bluebells for me from the woods just past Ripton — I’d be so grateful. I’m just over in Snowtown South when you have them.”

0 change points, 2 more needed to reach level 2.

Your kind quality is increasing...

You're looking for something in particular.

It is noon.


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

Always

Always

Get Directions

Unlocked when Welcome to Snowtown is:

; Unlocked with


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Drift’s Roaming Shop of Wonderments and Novelties

You come across a beat up, brown and yellow two-door parked on the side of the road. There’s a sandwich board standing next to it which reads DRIFT’S ROAMING SHOP OF WONDERMENTS AND NOVELTIES.

Opportunities

Opportunities

Investigate

You’ve always wanted a wonderment.

Don’t

You have a bad feeling about that car.


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


A trustworthy sort

Investigate

You’ve always wanted a wonderment.

The car’s door is open, and there’s a human sitting sideways in the driver’s seat with his feet planted on the sidewalk. He’s fanning himself with a straw boater, and is wearing an obscene amount of tarnished silver jewelry. His left eye is brown, his right is lilac.

He grins as you approach, displaying a set of crooked, yellow, and very sharp looking teeth. “Hey, hey, hey, ho,” he says. “Welcome to my humble car. You in need of something?”

You have left a mediocre impression on Drift.

Your reckless quality is increasing...

You are now in negotiation.


Faction: Drift

Faction: Drift Acquaintance of a wandering wondermonger

Faction: Drift: Acquaintance of a wandering wondermonger

Kind

Some might call you a pushover

Reckless

You are perhaps prone to jumping into things feet-first

In Negotiation

In Negotiation 2 - Buying goods from Drift

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Onwards

Bus Station

For the intro quest

You're left alone in a crowded building, but at least you're near the exit.

Always

Always

Leave

Onwards

Bus Station

For the intro quest

Through the doors and out the bus station.


Always

Always


Need help?

Bus Station

For the intro quest

Would you like to play through the tutorial after all?

Always

Always

Yes please

Need help?

Bus Station

For the intro quest

Click "go" to begin the tutorial. Click "perhaps not" to decline.


Wonderments and Novelties

Drift keeps his current wares in the trunk of his roaming shop.

Always

Always

Nothing

You aren’t interested in any of Drift’s wares right now.

A modest waistcoat

This vest is prussian blue, with faint, silver pinstriping. It looks very smart, and you’ll feel smart wearing it.

Mind +1

            45
            You need 45 x Cash  (you have 0)

            45
            Unlocked with 45 x Cash

Thick gloves

Padded leather, these gloves will protect your hands should you need to get them dirty.

Matter +1

Wingtip shoes

A pair of black and white wingtips. People judge you by the shoes you wear — if you’re wearing these, they’ll judge you favourably.

Charm +1

Mirrored sunglasses

Is the world too bright for you today? These will help.

Weary -1, Mind -1

            30
            You need 30 x Cash  (you have 0)

            30
            Unlocked with 30 x Cash

A clean bandage

Nine out of ten doctors recommend clean bandages over dirty ones.

Wounded -1, Matter -1

A houndstooth bowtie

No one will believe the person in a houndstooth bowtie is up to anything unsavoury — but they’re not inclined to take that person seriously, either.

Suspicious -1, Charm -1

A rubber duck

A small, yellow duck. It floats in water and quacks if you squeeze it.

Troubled -1, Magic -1

A satin headband

Rich purple satin wrapped around a sturdy plastic frame, this headband will keep your hair in place so you can worry about other things.

Mind +1

A silk bandana

White and criss-crossed with gold thread, this bandana will keep your hair in place so you can worry about other things.

Mind +1

A pink carnation

It’s very realistic, with silky petals and a floral aroma. But Drift assures you that it is only a very convincing forgery.

Troubled -1, Matter -1

Silk gloves

Thin and airy, these white gloves are made of the finest silk money can buy — or so Drift says.

Charm +1


Always

Always


Onwards

Bus Station

For the intro quest

You're left alone in a crowded building, but at least you're near the exit.

Always

Always

Leave

Onwards

Bus Station

For the intro quest

Through the doors and out the bus station.


Need help?

Bus Station

For the intro quest

Would you like to play through the tutorial after all?

Always

Always

Yes please

Need help?

Bus Station

For the intro quest

Click "go" to begin the tutorial. Click "perhaps not" to decline.


No purchase made

Nothing

Wonderments and Novelties

Drift keeps his current wares in the trunk of his roaming shop.

You aren’t interested in any of Drift’s wares right now.

“Pleasure doing business,” Drift says as he closes the trunk.

Your 'In Negotiation' Quality has gone!

Time passes...


Kind

Some might call you a pushover

Reckless

You are perhaps prone to jumping into things feet-first

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

It’s been quite the trip, and you’re about ready to never see a bus again. Which is a pity, because you’re still at the bus station, so there are quite a few of the beasts around. Still, you’ve made it.

You’re in Snowtown.

Always

Always

Snowtown?

You’ve got to get out of here!

This action has permanent consequences.

A man approaches…

What does he want?


Always

Always


The Library

Spend some time at the Snowtown South Public Library and Petting Zoo. If you get bored, you can feed the goats.

Always

Do Some Reading

Mind

The brains

A modest challenge

Curling up with a book sounds like a good idea right now.

Do Some Research

Mind

The brains

A high-risk challenge

You’re here to learn something.

            3
            You need Mind 3 (you have 3)

            3
            Unlocked with Mind 3 - you have 3


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Eureka

Do Some Research

Mind

The brains

A tough challenge

You’re here to learn something.

            3
            You need Mind 3 (you have 4)

            3
            Unlocked with Mind 3 - you have 4

You select a topic, find an appropriate book, and begin studying. Before you’re done, you’re knee-deep in relevant material, and know quite a bit more on your chosen subject than you had when the day began.

2 change points, 3 more needed to reach level 5.

Mind has increased to 4!

You succeeded in a Mind challenge! (Risky challenges mean you learn more.)

3 change points, 2 more needed to reach level 5.

Mind is increasing...

Time passes...


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


Opportunities

Opportunities

The Library

Unlocked with  - you have 4; Unlocked when The Passage of Time is:

Night

Day

Night approaches

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

Unlocked when Welcome to Snowtown is:

; Unlocked with ; Unlocked with New in Town 1 - you have 1

Always

Always


The Library

Always

Do Some Reading

Mind

The brains

A very modest challenge

Do Some Research

Mind

The brains

A tough challenge

You’re here to learn something.


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Eureka

Do Some Research

Mind

The brains

A very chancy challenge

You’re here to learn something.

            3
            You need Mind 3 (you have 5)

            3
            Unlocked with Mind 3 - you have 5

2 change points, 4 more needed to reach level 6.

Mind has increased to 5!

3 change points, 3 more needed to reach level 6.

Mind is increasing...

Time passes...


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Opportunities

Opportunities

The Gym

Unlocked with  - you have 1; Unlocked when The Passage of Time is:

Night

Day

Night approaches (you have this)

The Library

Unlocked with  - you have 5; Unlocked when The Passage of Time is:

Night

Day

Night approaches (you have this)

Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


The Library

Always

Do Some Reading

Mind

The brains

A low-risk challenge

Do Some Research

Mind

The brains

A very chancy challenge

You’re here to learn something.


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Something new

Do Some Reading

Mind

The brains

A straightforward challenge

The book you choose ignites your imagination, and you lose hours to it before you finally put it down.

5 change points, 1 more needed to reach level 6.

Mind is increasing...

You succeeded in a Mind challenge! (Simple challenges mean you don't learn so much.)

0 change points, 7 more needed to reach level 7.

Mind has increased to 6!

The sun sets.


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Opportunities

Opportunities

The Gym

Unlocked with  - you have 1; Unlocked when The Passage of Time is:

Night (you have this)

Day

Night approaches

The Library

Unlocked with  - you have 6; Unlocked when The Passage of Time is:

Night (you have this)

Day

Night approaches

Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


A Request for a Rodent

A scruffy-looking gentleman catches your attention by waving his arms and shouting something incoherent. He’s wearing a ratty vest and a tattered baseball cap, but his t-shirt is surprisingly clean.

“Man!” he says when he’s done shouting. “Dude! Hey! Woah. There is an emergency situation going on. We need some help, it’s too big for us to handle alone. Can you — I mean — We need some dead rats. Can you get me some dead rats?”

Opportunities

Opportunities

Well, okay

You don’t have anything better to do.

What.

You don’t care how important it is, you’re not killing a bunch of animals for this guy — or any guy, for that matter.

Yeah, no

You’re not in the mood to humour this guy.


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


Onwards

Bus Station

For the intro quest

You're left alone in a crowded building, but at least you're near the exit.

Always

Always

Leave

Onwards

Bus Station

For the intro quest

Through the doors and out the bus station.


Ratward-Ho

Well, okay

You don’t have anything better to do.

The man is elated. “Groovy! So groovy. Let’s meet back here in — say — two hours? No, let’s make it three. Three hours. Bring me all the rats you can find, okay?”

You're in search of something that bleeds

You hear the call of the hunt.

Time passes...


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

Rat Hunt

Unlocked with ; Unlocked with On the Hunt 1 - you have 1

Where there are people, there’s trash...

The Library

Unlocked with  - you have 6; Unlocked when The Passage of Time is:

Night

Day

Night approaches

Always

Always


Need help?

Bus Station

For the intro quest

Would you like to play through the tutorial after all?

Always

Always

Yes please

Need help?

Bus Station

For the intro quest

Click "go" to begin the tutorial. Click "perhaps not" to decline.


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Rat Hunt

Where there are people, there’s trash. Where there’s trash, there are rats.

Always

Always

Out-run them

Matter

The brawn

A tough challenge

Sometimes the straightforward method is the best method. Find a rat, and kill it.

Out-think them

Mind

The brains

A low-risk challenge

What are you, a barbarian? Set up a trap, like a civilised rat-hunter.

Draw them in

Charm

The smarm

A tough challenge

Well, it worked for the Pied Piper. Maybe you can attract some rats to you, somehow.


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Welcome to Snowtown

It’s been quite the trip, and you’re about ready to never see a bus again. Which is a pity, because you’re still at the bus station, so there are quite a few of the beasts around. Still, you’ve made it.

You’re in Snowtown.

Always

Snowtown?

You’ve got to get out of here!

This action has permanent consequences.

A man approaches…

What does he want?


A rat in the hand

Out-run them

Matter

The brawn

A chancy challenge

You manage to chase a rat away from its nest, cornering it in an alley. It threatens you, baring its tiny yet terrible teeth — but you are decisive, and deliver the killing blow with a convenient brick.

Matter has increased to 3!

You succeeded in a Matter challenge! (Risky challenges mean you learn more.)

You have one dead rat.

Time passes...


Kind

Some might call you a pushover

Reckless

You are perhaps prone to jumping into things feet-first

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

Rat Hunt

Unlocked with  - you have 1; Unlocked with On the Hunt 1 - you have 1

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Travel

Snowtown South is bordered by North Snowtown, Ripton, and Keisey.

Always

Always

To Ripton

The suburbs.

To Keisey

Tourist bait.


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


To Ripton

The suburbs.

Sandwiched between Snowtown-Proper and the woods at the edge of town, Ripton is a picturesque collection of small homes and big lawns.

You have moved to a new area: Ripton


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

A Curious Shop

Unlocked when Mystery of the Pie-Shop is:

; Unlocked when Welcome to Snowtown is:

Get a Drink

Ripton is home to The 42, a small bar and grill near the Ripton/Snowtown border...

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Get a Drink

Ripton is home to The 42, a small bar and grill near the Ripton/Snowtown border.

Always

Always

Get friendly

Charm

The smarm

A very chancy challenge

You don’t know anyone there, but that could soon change.

Get real friendly

Charm

The smarm

An almost impossible challenge

Invite yourself to a table.

            3
            You need Charm 3 (you have 1)

            3
            Unlocked with Charm 3 - you have 1


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Tipsy

Get friendly

Charm

The smarm

A chancy challenge

The only person at the bar today is the bartender, and while she’s willing to listen to you talk, she’s much more interested in serving you drinks.

You get drunker than you’d intended, but at least your aches and pains are forgotten, for a little while.

Charm has increased to 2!

Charm 1 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

Time passes...


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Onwards

Bus Station

For the intro quest

You're left alone in a crowded building, but at least you're near the exit.

Always

Always

Leave

Onwards

Bus Station

For the intro quest

Through the doors and out the bus station.


Always

Always


Opportunities

Opportunities

Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Get Directions

Someone must know where Ljubica is.

Opportunities

Opportunities

Ask around

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Get Directions

Someone must know where Ljubica is.

That man on the corner looks savvy.

Chat up a stranger

Charm

The smarm

A chancy challenge

Get Directions

Someone must know where Ljubica is.

Use your wit to charm information out of them.


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


Need help?

Bus Station

For the intro quest

Would you like to play through the tutorial after all?

Always

Always

Yes please

Need help?

Bus Station

For the intro quest

Click "go" to begin the tutorial. Click "perhaps not" to decline.


Not so savvy after all.

Ask around

Luck

Watch for the fall of a card.

Get Directions

Someone must know where Ljubica is.

That man on the corner looks savvy.

"Ljubi-what?"

You were unlucky. Better luck next time...

You are making progress in your quest.

Time passes...


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Travel

Ripton is bordered by Ramsey and Snowtown South.

Always

To Snowtown South

The city.


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


To Snowtown South

The city.

Snowtown South springs up from Ripton like a disease, warping the neat, structured suburb’s edges into conformity with the chaotic, haphazard city.


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

It’s been quite the trip, and you’re about ready to never see a bus again. Which is a pity, because you’re still at the bus station, so there are quite a few of the beasts around. Still, you’ve made it.

You’re in Snowtown.

Always

Always

Snowtown?

You’ve got to get out of here!

This action has permanent consequences.

A man approaches…

What does he want?


Travel

Always

Always

To Ripton

The suburbs.

To Keisey

Tourist bait.


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


To Keisey

Tourist bait.

The swamp southeast of Snowtown forces Keisey into a densely packed area, but the cheerful colours and large pedestrian zones give the area a cozy feel.

You have moved to a new area: Keisey


Kind

Some might call you a pushover

Reckless

You are perhaps prone to jumping into things feet-first

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Opportunities

Opportunities

Unlocked when Faction: Drift is:

Enemy of a wandering wondermonger

Acquaintance of a wandering wondermonger (you have this)

Friend of a wandering wondermonger

Drift has set up shop in Keisey today...

Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Drift has set up shop in Keisey today.

“Hey ho, hi ho,” he says when he sees you. “What can I do for you?”

Always

Always

See his wares

What does he have for sale?

Sell your wares

What do you have for sale?


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


In negotiation

Sell your wares

What do you have for sale?

Sitting on the hood of his car, Drift waves you on, prompting you to show him what you have to show him.

You are now in negotiation.


Kind

Some might call you a pushover

In Negotiation

In Negotiation 3 - Selling goods to Drift

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


“What you got?”

Always

Nothing more

“What you got?”

Your business here is done.


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Nothing less

Nothing more

“What you got?”

Your business here is done.

Drift hops off the hood of his car and bids you adieu.

Your 'In Negotiation' Quality has gone!


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Travel

Keisey is bordered by Snowtown South and Shelton.

Always

Always

To Snowtown South

The city.


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


To Snowtown South

The city.

Snowtown South makes a jarring contrast to Keisey’s family-friendly tone. It stands like a test to weed out the weaker tourists — everything bigger, but leaner, and more somber. More serious.


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


Opportunities

Opportunities

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Find a Job

Bass thumps through the pavement from a nearby club. Despite the tinted windows, you can see coloured lights flashing inside.

Opportunities

Opportunities

Enquire Within

Matter

The brawn

An almost impossible challenge

There’s a ‘Bouncer Wanted’ sign posted in the window. Perhaps that work would suit you?

            5
            You need Matter 5 (you have 3)

            5
            Unlocked with Matter 5 - you have 3


Always

Always


Onwards

Bus Station

For the intro quest

You're left alone in a crowded building, but at least you're near the exit.

Always

Always

Leave

Onwards

Bus Station

For the intro quest

Through the doors and out the bus station.


Always

Always


Opportunities

Opportunities

Always

Always

Find a Job

Unlocked when Employed is:

; Unlocked when The Passage of Time is:

Night

Night approaches

Dawn approaches

Bass thumps through the pavement from a nearby club...

Find a Penny

Something shiny glints at you from the gutter...

A Wild Dinosaur Appears

Unlocked when The Passage of Time is:

Night

Dawn approaches

A faint growl cuts through the night air, demanding your attention...


Always

Always


Need help?

Bus Station

For the intro quest

Would you like to play through the tutorial after all?

Always

Always

Yes please

Need help?

Bus Station

For the intro quest

Click "go" to begin the tutorial. Click "perhaps not" to decline.


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Find a Penny

Something shiny glints at you from the gutter.

Opportunities

Opportunities

Pick it up

Small, round, and metallic — it looks like a coin of some denomination.


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Welcome to Snowtown

It’s been quite the trip, and you’re about ready to never see a bus again...

Need help?

Would you like to play through the tutorial after all?

Always

Always


All day long, you’ll have good luck

It’s a silver dollar! How fortunate.

You now have 1 x Cash.

Time passes...


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Mind

The brains

Matter

The brawn

Charm

The smarm


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


A Wild Dinosaur Appears

A faint growl cuts through the night air, demanding your attention. You turn toward it, and a deinonychus steps gracefully out of the shadows, staring cock-eyed in your direction. It’s four feet tall, with sleek, black plumage and mottled, grey scales. The raised talons on its feet tap the concrete, lending the raptor a bored demeanour.

It’s keeping you distracted, drawing your attention while the other members of its pack move into position. You’re soon surrounded. By dinosaurs.

Opportunities

Opportunities

A strategic retreat

Matter

The brawn

A high-risk challenge

They may have you surrounded, but dinosaurs are not known for their intellect, despite what Jurassic Park would have you believe. If you can distract them, you might then be able to outrun them.

Stand your ground

Matter

The brawn

An almost impossible challenge

You’re bigger than they are, and full of piss and vinegar. You think you can take them.


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Smarter than you

A strategic retreat

Matter

The brawn

A high-risk challenge

It is the velociraptor that is named “swift hunter,” not the deinonychus. But they are cousins, and the deinonychus is aptly named after its razor-sharp claws, features with which you will soon be very familiar.

You snatch up a rock and hurl it down the street, hoping the raptors will at least turn to look at it while you make your escape. You immediately launch yourself over one of the raptors blocking your exit and book it like there were a pack of deinonychus after you.

There are.

One of the raptors leaps onto your back, knocking you to the ground, and you turn the fall into a roll, throwing the raptor from your back before it can do too much damage. You scramble back to your feet, but another raptor has taken your misfortune as an opportunity to run ahead of you and cut off your exit. You duck into an alley, realising too late that this is what they wanted you to do.

In a stunning display of adrenaline-fuelled physical prowess, you leap for a fire escape, pulling the ladder down and climbing up it at the same time. As you ascend, the raptors bite at your heels — but they do not follow.

It would seem that dinosaurs have some difficulties climbing ladders. That information could prove useful later.

3 change points, 1 more needed to reach level 4.

Matter is increasing...

Matter 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You've gained a new quality: Wounded at 1.

It is midnight.


Kind

Some might call you a pushover

Reckless

You are perhaps prone to jumping into things feet-first

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


A Robbery

A jangle of shattering glass draws your attention to a group of thieves or vandals breaking in to a corner store. There’s four of them, all with bright hair and dark clothes. They’ve busted all the windows and have moved on to looting the shop for junk food.

Opportunities

Opportunities

Stop them

Matter

The brawn

A tough challenge

They’re just teenagers looking for a thrill — surely you can handle them on your own.

Call the police

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

Stopping them is their job, not yours.

Leave them

It’s not your business they’re breaking into, so it’s not your business they’re breaking into a building.

Join them

Charm

The smarm

A high-risk challenge

It looks like they’re having fun.


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

It’s been quite the trip, and you’re about ready to never see a bus again. Which is a pity, because you’re still at the bus station, so there are quite a few of the beasts around. Still, you’ve made it.

You’re in Snowtown.

Always

Always

Snowtown?

You’ve got to get out of here!

This action has permanent consequences.

A man approaches…

What does he want?


Always

Always


On the town

Join them

Charm

The smarm

A tough challenge

It looks like they’re having fun.

You lean in one of the broken windows and get the vandals’ attention. They look ready to run, but you convince them to hear you out — and then you convince them to let you tag along. They’re reluctant (one of them is sure you’re a plant) but they warm up to you when you take one of the shop’s displays to the nearest wall.

The shop is unrecogniseable by the time the five of you are done with it, and you spend the night putting some other shops in the same state.

2 change points, 2 more needed to reach level 4.

Charm has increased to 3!

You succeeded in a Charm challenge! (Risky challenges mean you learn more.)

Your chaotic quality is increasing...

Time passes...


Chaos

We're not sure whose rules you play by -- maybe yours, certainly not ours

Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Onwards

Bus Station

For the intro quest

You're left alone in a crowded building, but at least you're near the exit.

Always

Always

Leave

Onwards

Bus Station

For the intro quest

Through the doors and out the bus station.


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Opportunities

Opportunities

Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Would you like to play through the tutorial after all?

Always

Always

Yes please

Need help?

Bus Station

For the intro quest

Click "go" to begin the tutorial. Click "perhaps not" to decline.


Find a Penny

Something shiny glints at you from the gutter.

Opportunities

Opportunities

Pick it up

Small, round, and metallic — it looks like a coin of some denomination.


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


All day long, you’ll have good luck

It’s a silver dollar! How fortunate.

You've gained 1 x Cash (new total 2).

Time passes...


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Opportunities

Opportunities

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Find a Job

Bass thumps through the pavement from a nearby club. Despite the tinted windows, you can see coloured lights flashing inside.

Opportunities

Opportunities

Enquire Within

Matter

The brawn

An almost impossible challenge

There’s a ‘Bouncer Wanted’ sign posted in the window. Perhaps that work would suit you?


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Travel

Snowtown South is bordered by North Snowtown, Ripton, and Keisey.

Always

To Ripton

The suburbs.

To Keisey

Tourist bait.


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


To Keisey

Tourist bait.

The swamp southeast of Snowtown forces Keisey into a densely packed area, but the cheerful colours and large pedestrian zones give the area a cozy feel.

You have moved to a new area: Keisey


Kind

Some might call you a pushover

Reckless

You are perhaps prone to jumping into things feet-first

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

Always

Always

Find a Job

Unlocked when Employed is:

; Unlocked when The Passage of Time is:

Night

Night approaches

Dawn approaches

; you must be in Snowtown South to play this card.


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


Drift has set up shop in Keisey today.

“Hey ho, hi ho,” he says when he sees you. “What can I do for you?”

Always

See his wares

What does he have for sale?

Sell your wares

What do you have for sale?


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


In negotiation

See his wares

What does he have for sale?

Drift pops his trunk open and lets you peruse his stock.

You are now in negotiation.


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Welcome to Snowtown

It’s been quite the trip, and you’re about ready to never see a bus again. Which is a pity, because you’re still at the bus station, so there are quite a few of the beasts around. Still, you’ve made it.

You’re in Snowtown.

Always

Snowtown?

You’ve got to get out of here!

This action has permanent consequences.

A man approaches…

What does he want?


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Wonderments and Novelties

Drift keeps his current wares in the trunk of his roaming shop.

Always

Nothing

You aren’t interested in any of Drift’s wares right now.

A modest waistcoat

This vest is prussian blue, with faint, silver pinstriping. It looks very smart, and you’ll feel smart wearing it.

Mind +1

            45
            You need 45 x Cash  (you have 2)

            45
            Unlocked with 45 x Cash  - you have 2

Thick gloves

Padded leather, these gloves will protect your hands should you need to get them dirty.

Matter +1

Wingtip shoes

A pair of black and white wingtips. People judge you by the shoes you wear — if you’re wearing these, they’ll judge you favourably.

Charm +1

Mirrored sunglasses

Is the world too bright for you today? These will help.

Weary -1, Mind -1

            30
            You need 30 x Cash  (you have 2)

            30
            Unlocked with 30 x Cash  - you have 2

A clean bandage

Nine out of ten doctors recommend clean bandages over dirty ones.

Wounded -1, Matter -1

A houndstooth bowtie

No one will believe the person in a houndstooth bowtie is up to anything unsavoury — but they’re not inclined to take that person seriously, either.

Suspicious -1, Charm -1

A rubber duck

A small, yellow duck. It floats in water and quacks if you squeeze it.

Troubled -1, Magic -1

A satin headband

Rich purple satin wrapped around a sturdy plastic frame, this headband will keep your hair in place so you can worry about other things.

Mind +1

A silk bandana

White and criss-crossed with gold thread, this bandana will keep your hair in place so you can worry about other things.

Mind +1

A pink carnation

It’s very realistic, with silky petals and a floral aroma. But Drift assures you that it is only a very convincing forgery.

Troubled -1, Matter -1

Silk gloves

Thin and airy, these white gloves are made of the finest silk money can buy — or so Drift says.

Charm +1


Always

Always


Onwards

Bus Station

For the intro quest

You're left alone in a crowded building, but at least you're near the exit.

Always

Always

Leave

Onwards

Bus Station

For the intro quest

Through the doors and out the bus station.


Always

Always


No purchase made

“Pleasure doing business,” Drift says as he closes the trunk.

Your 'In Negotiation' Quality has gone!

Time passes...


Chaos

We're not sure whose rules you play by -- maybe yours, certainly not ours

Kind

Some might call you a pushover

Reckless

You are perhaps prone to jumping into things feet-first

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Welcome to Snowtown

It’s been quite the trip, and you’re about ready to never see a bus again. Which is a pity, because you’re still at the bus station, so there are quite a few of the beasts around. Still, you’ve made it.

You’re in Snowtown.

Always

Always

Snowtown?

You’ve got to get out of here!

This action has permanent consequences.

A man approaches…

What does he want?


Always

Always


Need help?

Bus Station

For the intro quest

Would you like to play through the tutorial after all?

Always

Always

Yes please

Need help?

Bus Station

For the intro quest

Click "go" to begin the tutorial. Click "perhaps not" to decline.


Always

Always


Opportunities

Opportunities

Always

Always

Find a Job

Unlocked when Employed is:

; Unlocked when The Passage of Time is:

Night

Night approaches

Dawn approaches (you have this)

; you must be in Snowtown South to play this card.


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Travel

Keisey is bordered by Snowtown South and Shelton.

Always

To Snowtown South

The city.


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


To Snowtown South

The city.

Snowtown South makes a jarring contrast to Keisey’s family-friendly tone. It stands like a test to weed out the weaker tourists — everything bigger, but leaner, and more somber. More serious.


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Opportunities

Opportunities

Always

Always

Find a Job

Unlocked when Employed is:

; Unlocked when The Passage of Time is:

Night

Night approaches

Dawn approaches (you have this)


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Find a Job

Bass thumps through the pavement from a nearby club. Despite the tinted windows, you can see coloured lights flashing inside.

Opportunities

Opportunities

Enquire Within

Matter

The brawn

An almost impossible challenge

There’s a ‘Bouncer Wanted’ sign posted in the window. Perhaps that work would suit you?


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Opportunities

Opportunities

Always

Always

A Wild Dinosaur Appears

Unlocked when The Passage of Time is:

Night

Dawn approaches (you have this)


Onwards

Unlocked when Welcome to Snowtown is:

; Unlocked with ; Unlocked with New in Town 1 - you have 1

Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Travel

Snowtown South is bordered by North Snowtown, Ripton, and Keisey.

Always

Always

To Ripton

The suburbs.

To Keisey

Tourist bait.


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


To Keisey

Tourist bait.

The swamp southeast of Snowtown forces Keisey into a densely packed area, but the cheerful colours and large pedestrian zones give the area a cozy feel.

You have moved to a new area: Keisey


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Opportunities

Opportunities

Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Travel

Always

Always

To Snowtown South

The city.


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


To Snowtown South

The city.


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Opportunities

Opportunities

Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Find a Job

Opportunities

Opportunities

Enquire Within

Matter

The brawn

An almost impossible challenge


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Opportunities

Opportunities

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


A Wild Dinosaur Appears

A faint growl cuts through the night air, demanding your attention. You turn toward it, and a deinonychus steps gracefully out of the shadows, staring cock-eyed in your direction. It’s four feet tall, with sleek, black plumage and mottled, grey scales. The raised talons on its feet tap the concrete, lending the raptor a bored demeanour.

It’s keeping you distracted, drawing your attention while the other members of its pack move into position. You’re soon surrounded. By dinosaurs.

Opportunities

Opportunities

A strategic retreat

Matter

The brawn

A high-risk challenge

They may have you surrounded, but dinosaurs are not known for their intellect, despite what Jurassic Park would have you believe. If you can distract them, you might then be able to outrun them.

Stand your ground

Matter

The brawn

An almost impossible challenge

You’re bigger than they are, and full of piss and vinegar. You think you can take them.


Onwards

Bus Station

For the intro quest

You're left alone in a crowded building, but at least you're near the exit.

Always

Always

Leave

Onwards

Bus Station

For the intro quest

Through the doors and out the bus station.


Always

Always


Welcome to Snowtown

Always

A man approaches…

What does he want?


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Smarter than you

A strategic retreat

Matter

The brawn

A tough challenge

It is the velociraptor that is named “swift hunter,” not the deinonychus. But they are cousins, and the deinonychus is aptly named after its razor-sharp claws, features with which you will soon be very familiar.

You snatch up a rock and hurl it down the street, hoping the raptors will at least turn to look at it while you make your escape. You immediately launch yourself over one of the raptors blocking your exit and book it like there were a pack of deinonychus after you.

There are.

One of the raptors leaps onto your back, knocking you to the ground, and you turn the fall into a roll, throwing the raptor from your back before it can do too much damage. You scramble back to your feet, but another raptor has taken your misfortune as an opportunity to run ahead of you and cut off your exit. You duck into an alley, realising too late that this is what they wanted you to do.

In a stunning display of adrenaline-fuelled physical prowess, you leap for a fire escape, pulling the ladder down and climbing up it at the same time. As you ascend, the raptors bite at your heels — but they do not follow.

It would seem that dinosaurs have some difficulties climbing ladders. That information could prove useful later.

Matter has increased to 4!

Wounded is increasing...

Time passes...


Chaos

We're not sure whose rules you play by -- maybe yours, certainly not ours

Kind

Some might call you a pushover

Reckless

You are perhaps prone to jumping into things feet-first

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Another Dawn

Another day begins in Snowtown.

Always

Another day begins in Snowtown.


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Welcome to Snowtown

It’s been quite the trip, and you’re about ready to never see a bus again. Which is a pity, because you’re still at the bus station, so there are quite a few of the beasts around. Still, you’ve made it.

You’re in Snowtown.

Always

Always

Snowtown?

You’ve got to get out of here!

This action has permanent consequences.

A man approaches…

What does he want?


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Another Dawn

Another day begins in Snowtown.

The sun rises.

Another day older.


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Always

Always


Need help?

Bus Station

For the intro quest

Would you like to play through the tutorial after all?

Always

Always

Yes please

Need help?

Bus Station

For the intro quest

Click "go" to begin the tutorial. Click "perhaps not" to decline.


Opportunities

Opportunities

The Gym

Unlocked with  - you have 4; Unlocked when The Passage of Time is:

Night

Day (you have this)

Night approaches

The Library

Unlocked with  - you have 6; Unlocked when The Passage of Time is:

Night

Day (you have this)

Night approaches

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Tend to Your Wounds

A bandage or two couldn’t hurt.

Opportunities

Opportunities

The Apothecarium

A bandage or two couldn’t hurt.

You find what looks like a pharmacy. Surely they’ll have something for what ails you.


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Good enough

The Apothecarium

Tend to Your Wounds

A bandage or two couldn’t hurt.

You buy a first aid kit and spend the better part of a quarter-hour patching yourself up.

Wounded is dropping...

Time passes...


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Opportunities

Opportunities

The Gym

Unlocked with  - you have 4; Unlocked when The Passage of Time is:

Night

Day

Night approaches

Always

Always


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Attend the Theatre

Snowtown has a thriving theatre district.

Opportunities

Opportunities

Catch a show

You have a few hours to kill, and one’s life can always use a little more culture.


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


Avante garde

You find something written by a local playwrite — it’s a little arty and experimental, with a lot of improvisation and audience participation. The experience is refreshing, if unusual.

Time passes...


Kind

Some might call you a pushover

a stranger

A past yet to be revealed

A lovely face

This is what you look like

Wounded

'Tis but a scratch

Mind

The brains

Matter

The brawn

Charm

The smarm


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Opportunities

Opportunities

Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Onwards

Bus Station

For the intro quest

Always

Always

Leave

Onwards

Bus Station

For the intro quest


Always

Always


The Library

Spend some time at the Snowtown South Public Library and Petting Zoo. If you get bored, you can feed the goats.

Always

Do Some Reading

Mind

The brains

A straightforward challenge

Curling up with a book sounds like a good idea right now.

Do Some Research

Mind

The brains

A chancy challenge

You’re here to learn something.

            3
            You need Mind 3 (you have 6)

            3
            Unlocked with Mind 3 - you have 6


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Always

Always


Need help?

Bus Station

For the intro quest

Always

Always

Yes please

Need help?

Bus Station

For the intro quest


Welcome to Snowtown

Always

Always

A man approaches…

What does he want?